Whiteout Survival Hero Gear
Whiteout Survival Hero Gear fills 4 equipment slots and improves hero stats plus the Health or Lethality of commanded troops. Use Enhancement XP for ordinary levels, Essence Stones for Mastery Forging and Mithril at later Legendary empowerment gates. Choose upgrades by the troop class and slot you use in your main march. Checked in November 2026.
Upgrade Priority by Slot
Guides recommend Infantry Gauntlets and Belt for troop Health, then Marksman and Lancer Goggles and Boots for troop Lethality. That recommendation focuses a primary march on keeping its front line alive and improving damage behind it. Look at the Command stat on the item before spending: the hero stat and the troop stat serve different parts of combat.
| Slot | Hero stats | Command stat |
|---|---|---|
| Goggles | Attack, Health | Troop Lethality |
| Gauntlets | Defense, Health | Troop Health |
| Belt | Defense, Health | Troop Health |
| Boots | Attack, Health | Troop Lethality |
Hero Gear opens at Furnace level 15. Each troop class uses its own equipment, so plan around your Infantry, Lancer and Marksman heroes rather than around one hero name. The hero roster helps identify the class you are equipping. Troop counters and the tier ladder belong in the troops guide; equipment improves those troops without replacing their roles.
Enhancement Upgrade Chart
Enhancement consumes XP Components, expendable Hero Gear or a mixture of both. The chart lists the cost of reaching each target level on one Mythic item, rather than the total cost from a fresh piece. Mythic Enhancement reaches level 100; Legendary equipment has a separate level sequence after ascension.
The first upgrade costs 10 XP. For the next transition, allow between 15 and approximately 290 XP and use the amount displayed on the item before confirming. Later rows are individual payments too. Multiplying the last row by the target level would overstate the cost of earlier upgrades, while counting only that last row would miss everything already paid.
Show Enhancement costs by level
| Target level | XP for this upgrade |
|---|---|
| 1 | 10 |
| 2 | 15 to about 290 |
| 3 | 20 |
| 4 | 25 |
| 5 | 30 |
| 6 | 35 |
| 7 | 40 |
| 8 | 45 |
| 9 | 50 |
| 10 | 55 |
| 11 | 60 |
| 12 | 65 |
| 13 | 70 |
| 14 | 75 |
| 15 | 80 |
| 16 | 85 |
| 17 | 90 |
| 18 | 95 |
| 19 | 100 |
| 20 | 105 |
| 21 | 110 |
| 22 | 115 |
| 23 | 120 |
| 24 | 125 |
| 25 | 130 |
| 26 | 135 |
| 27 | 140 |
| 28 | 145 |
| 29 | 150 |
| 30 | 160 |
| 31 | 170 |
| 32 | 180 |
| 33 | 190 |
| 34 | 200 |
| 35 | 210 |
| 36 | 220 |
| 37 | 230 |
| 38 | 240 |
| 39 | 250 |
| 40 | 270 |
| 41 | 290 |
| 42 | 310 |
| 43 | 330 |
| 44 | 350 |
| 45 | 370 |
| 46 | 390 |
| 47 | 410 |
| 48 | 430 |
| 49 | 450 |
| 50 | 470 |
| 51 | 490 |
| 52 | 510 |
| 53 | 530 |
| 54 | 550 |
| 55 | 570 |
| 56 | 590 |
| 57 | 610 |
| 58 | 630 |
| 59 | 650 |
| 60 | 680 |
| 61 | 710 |
| 62 | 740 |
| 63 | 770 |
| 64 | 800 |
| 65 | 830 |
| 66 | 860 |
| 67 | 890 |
| 68 | 920 |
| 69 | 950 |
| 70 | 990 |
| 71 | 1,030 |
| 72 | 1,070 |
| 73 | 1,110 |
| 74 | 1,150 |
| 75 | 1,190 |
| 76 | 1,230 |
| 77 | 1,270 |
| 78 | 1,310 |
| 79 | 1,350 |
| 80 | 1,400 |
| 81 | 1,450 |
| 82 | 1,500 |
| 83 | 1,550 |
| 84 | 1,600 |
| 85 | 1,650 |
| 86 | 1,700 |
| 87 | 1,750 |
| 88 | 1,800 |
| 89 | 1,850 |
| 90 | 1,900 |
| 91 | 1,950 |
| 92 | 2,000 |
| 93 | 2,050 |
| 94 | 2,100 |
| 95 | 2,150 |
| 96 | 2,200 |
| 97 | 2,250 |
| 98 | 2,300 |
| 99 | 2,350 |
| 100 | 2,400 |
Lower-rarity equipment provides fixed XP when consumed. Grey items give 10, Green 30, Blue 60 and Purple 150 XP. Decide what you can spare before selecting fodder, especially while several heroes still have empty slots. A piece can be useful equipment now even when you intend to replace it later.
Mastery Forging and Essence Stones
Mastery Forging uses Essence Stones on Mythic Hero Gear and raises Gear Strength together with the item's other buffs. Furnace level 20 is the building requirement. The item requirement is Enhancement at or just beyond that same level; follow the enabled Mastery option on the equipment screen before committing materials.
Read the target stage as well as the whole level. Some upgrades finish a whole Mastery level, while others advance a stage within it. The staged costs below must be matched to the exact target on your item. A whole-level budget from an older progression layout is not the price of every stage in a staged layout.
Show Mastery level and stage costs
| Target Mastery level | Stage | Essence Stones | Mythic pieces |
|---|---|---|---|
| 1 | 0 | 10 | - |
| 2 | 0 | 20 | - |
| 3 | 0 | 30 | - |
| 4 | 0 | 40 | - |
| 4 | 1 | 10 | - |
| 4 | 2 | 10 | - |
| 4 | 3 | 10 | - |
| 4 | 4 | 10 | - |
| 5 | 0 | 10 | - |
| 5 | 1 | 12 | - |
| 5 | 2 | 12 | - |
| 5 | 3 | 12 | - |
| 5 | 4 | 12 | - |
| 6 | 0 | 12 | - |
| 6 | 1 | 14 | - |
| 6 | 2 | 14 | - |
| 6 | 3 | 14 | - |
| 6 | 4 | 14 | - |
| 7 | 0 | 14 | - |
| 7 | 1 | 16 | - |
| 7 | 2 | 16 | - |
| 7 | 3 | 16 | - |
| 7 | 4 | 16 | - |
| 8 | 0 | 16 | - |
| 8 | 1 | 18 | - |
| 8 | 2 | 18 | - |
| 8 | 3 | 18 | - |
| 8 | 4 | 18 | - |
| 9 | 0 | 18 | - |
| 9 | 1 | 20 | - |
| 9 | 2 | 20 | - |
| 9 | 3 | 20 | - |
| 9 | 4 | 20 | - |
| 10 | 0 | 20 | - |
| 10 | 1 | 22 | - |
| 10 | 2 | 22 | - |
| 10 | 3 | 22 | - |
| 10 | 4 | 22 | - |
| 11 | 0 | 22 | 1 |
| 11 | 1 | 24 | - |
| 11 | 2 | 24 | - |
| 11 | 3 | 24 | 1 |
| 11 | 4 | 24 | - |
| 12 | 0 | 24 | 1 |
| 12 | 1 | 26 | - |
| 12 | 2 | 26 | 1 |
| 12 | 3 | 26 | - |
| 12 | 4 | 26 | 1 |
| 13 | 0 | 26 | 1 |
| 13 | 1 | 28 | - |
| 13 | 2 | 28 | 1 |
| 13 | 3 | 28 | 1 |
| 13 | 4 | 28 | 1 |
| 14 | 0 | 28 | 1 |
| 14 | 1 | 30 | 1 |
| 14 | 2 | 30 | 1 |
| 14 | 3 | 30 | 1 |
| 14 | 4 | 30 | 1 |
| 15 | 0 | 30 | 1 |
| 15 | 1 | 32 | 1 |
| 15 | 2 | 32 | 1 |
| 15 | 3 | 32 | 1 |
| 15 | 4 | 32 | 1 |
| 16 | 0 | 32 | 2 |
| 16 | 1 | 34 | 1 |
| 16 | 2 | 34 | 1 |
| 16 | 3 | 34 | 2 |
| 16 | 4 | 34 | 1 |
| 17 | 0 | 34 | 2 |
| 17 | 1 | 36 | 1 |
| 17 | 2 | 36 | 2 |
| 17 | 3 | 36 | 1 |
| 17 | 4 | 36 | 2 |
| 18 | 0 | 36 | 2 |
| 18 | 1 | 38 | 1 |
| 18 | 2 | 38 | 2 |
| 18 | 3 | 38 | 2 |
| 18 | 4 | 38 | 2 |
| 19 | 0 | 38 | 2 |
| 19 | 1 | 40 | 2 |
| 19 | 2 | 40 | 2 |
| 19 | 3 | 40 | 2 |
| 19 | 4 | 40 | 2 |
| 20 | 0 | 40 | 2 |
Available Mastery limits depend on the progression shown for your equipment. Check its upgrade screen before saving for the final rows. Essence Stones can come from Bear Hunt, Arena Shop, VIP Shop, Foundry Shop, Canyon Shop, Tundra Trading Station, Alliance Mobilization, Packs. The Bear Hunt page explains that event's rallies; use the reward opportunities available to your alliance when planning your next Mastery payment.
The video opens a hero's gear slots, then goes through enhancement with Enhancement XP and Mastery Forging with Essence Stones, piece by piece.
Legendary Gear and Mithril
Ascension requires a Mythic piece at Enhancement 100 and Mastery 10. It also consumes 2 additional Mythic Hero Gear pieces. Those sacrifices are individual items, so do not budget complete sets for that initial conversion.
After ascension, Legendary Enhancement runs through its own levels up to +100. Mithril enters at specific empowerment gates along that path. It is a payment for those gates, rather than an ordinary XP material you can spend freely on every Enhancement level. Mastery requirements and extra Mythic pieces also matter when reaching an empowerment.
Use the Mithril cost chart to budget each gate separately. Keep the initial ascension sacrifice separate from later empowerment sacrifices and from Mythic gear consumed in Mastery Forging. Combining those categories into one unexplained total makes it hard to see which material is stopping your next upgrade.
Gear Sources and Reforging
A Custom Mythic Hero Gear Chest in the Arena Shop is a way to fill a planned slot. Its reference price is 12,000 Arena Tokens; use the price and availability currently displayed in your shop. Exploration and Lucky Hero Gear Chests offer other gear sources. A Lucky Hero Gear Chest can contain Rare or higher equipment, so it should not be treated as a guaranteed Mythic piece.
The rarity names used for Hero Gear are Common, Uncommon, Rare, Epic, Mythic, Legendary. When planning an upgrade, distinguish the quality of the equipment you own from the material needed by its next action. Acquiring a piece, enhancing it and sacrificing spare equipment are separate decisions. In particular, keep useful Mythic items out of the expendable pile when you are saving for ascension.
Enhancement Reforging returns all Enhancement XP. Mastery Reforging returns 50% of spent Essence Stones and 100% of spent Mythic Hero Gear. Moving an equipped item to a compatible hero and reforging an item are therefore different choices, with different consequences for your material balance.
Exclusive Gear and Widgets
Mythic heroes have a separate Exclusive Gear slot tied to the individual hero. It opens at 1 star and upgrades with matching Widgets. Keep that budget apart from ordinary equipment: moving a class-compatible set to a replacement hero does not turn the old hero's Widgets into the new hero's upgrade material.
| Exclusive Gear level | Widgets for level | Total Widgets |
|---|---|---|
| 1 | 5 | 5 |
| 2 | 10 | 15 |
| 3 | 15 | 30 |
| 4 | 20 | 50 |
| 5 | 25 | 75 |
| 6 | 30 | 105 |
| 7 | 35 | 140 |
| 8 | 40 | 180 |
| 9 | 45 | 225 |
| 10 | 50 | 275 |
The cumulative column is useful when comparing an immediate upgrade with a longer target. The per-level column is the next payment, not the running total. Choose the hero whose Exclusive Gear you intend to develop before spending matching Widgets; the ordinary slot priority above does not decide which individual hero you should keep using.
Frequently Asked Questions
Can I move gear to a newer hero?
Gear can move to another hero of the same troop class. Before equipping a replacement, check the class rather than assuming every item fits every hero. With 4 ordinary slots per hero, moving an existing set can be more practical than building a fresh set for every new recruit. Exclusive Gear follows its own hero-specific rules.
How much purple gear pays for the last Mythic level?
The payment to reach Mythic Enhancement 100 is 2,400 XP. At 150 XP per Purple item, that equals 16 expendable Purple pieces if you use no XP Components. This calculation covers only the final upgrade, so keep earlier payments separate and check that none of the selected fodder is still equipped or needed.
Which slot should I choose from a Mythic chest?
Guides recommend filling a missing priority slot in your primary march before saving duplicates for later sacrifices. Inspect all 4 positions on the hero you use, then compare the chest options with that inventory. A spare for distant ascension serves a different goal from a piece you can equip immediately, even when both come from a Custom Mythic Hero Gear Chest.
Can I use Widgets instead of Essence Stones?
Widgets upgrade a Mythic hero's Exclusive Gear, while Essence Stones pay for Mastery Forging on ordinary Mythic Hero Gear. They serve different upgrades and cannot replace each other in a material requirement. The Exclusive Gear schedule starts at 5 matching Widgets and reaches 275 in total across the listed levels.
Does better gear replace a troop formation?
Equipment changes the stats supporting a march; the formation still determines which troops you send. Guides favor Infantry Health pieces for a primary fighting march and Lancer or Marksman Lethality pieces for damage. Use the troop ratio page to match that investment to the event, rather than treating an upgraded Belt as a reason to send only Infantry.
Read Next
Plan account-wide equipment with Chief Gear, compare event formations in troop ratios, or review hero leveling before investing in a replacement.