Whiteout Survival Natalia
Natalia is a Generation 1 Mythic Infantry hero obtained through First Purchase and VIP Packs. She combines troop buffs with Ursus Strength, a talent that helps your army even when she is not deployed. Her investment depends on access to dedicated shards because generic Mythic shards cannot upgrade her. Checked in November 2026.
Is Natalia Worth It?
Natalia makes the most sense when you can plan beyond the initial purchase. Guides describe her as an alternative for accounts spending less than a Jeronimo-focused account, but they also recommend checking how far that spending will take her. A Mythic label does not make a low-star hero the best current Infantry choice. Compare her actual development with the hero who already holds that position.
| Class | Infantry |
|---|---|
| Rarity | Mythic |
| Generation | 1 |
| Recruitment | 10 shards |
| Shard sources | First Purchase, VIP Packs |
She also has a reason to remain useful outside a main formation: Ursus Strength adds a roster-wide troop bonus. That makes the decision broader than a single rally comparison, but it still does not justify buying upgrades without a shard route. Separate the value of unlocking her from the cost of turning her into your main Infantry hero.
Natalia Shards
First Purchase and VIP Packs are the main acquisition routes to review. Recruitment uses 10 shards and the regular star progression needs 1,065 more. See hero ascension costs for the shared ladder. A small first offer can recruit her without covering the much larger budget required for later stars.
If Foundry Shop offers Natalia in your current state rotation, use the shop's live reward and price as the basis for the decision. Do not count on that shop as a permanent source when setting a purchase budget. The same principle applies to VIP offers: review the specific pack rather than assuming that every VIP level supplies the shards you still need.
Mythic General Hero Shards cannot fill the gap. Natalia and Jeronimo are exceptions to that item, so a reserve intended for other Mythic heroes is not a Natalia upgrade fund. Keep the two resource pools separate when planning the next generation. The VIP explanation helps distinguish progression benefits from pack purchases.
Skills and Troop Buffs
In Exploration, Natalia mixes a charging area attack, a whip hit and a conditional self-buff. Beast Charge adds knockback and a brief stun. Rage Response can reward taking damage with stacking Attack, but those stacks require their own checks. In Expedition, her kit instead gives your troops protection, Attack and damage bonuses.
| Skill | Mode and effect | Level 1 | Level 2 | Level 3 | Level 4 | Level 5 |
|---|---|---|---|---|---|---|
| Beast Charge | Exploration: Natalia's bear violently smashes the ground, knocking back enemies in range and stunning them for 1s, while dealing Attack*160-224% Area of Effect Damage. | 160% | 176% | 192% | 208% | 224% |
| Whip | Exploration: Natalia wields her whip against a target for Attack*150-210% damage. | 150% | 165% | 180% | 195% | 210% |
| Rage Response | Exploration: Only fools would dare anger Natalia or her furry companion. Natalia has a 10% chance of gaining a +4-12% Attack boost for 3s upon taking damage (max 5 stacks). | 4% | 6% | 8% | 10% | 12% |
| Queen of the Wild | Expedition: Natalia commands the beasts to cover your troops, granting a 40% chance of reducing all troops' Damage Taken by 10-50%. | 10% | 20% | 30% | 40% | 50% |
| Feral Protection | Expedition: Natalia is a natural leader, increasing Attack by 5-25% for all troops. | 5% | 10% | 15% | 20% | 25% |
| Call of the Wild | Expedition: Natalia's unexplained connection with nature allows her to rally wild beasts, increasing damage dealt by 5-25% for all troops. | 5% | 10% | 15% | 20% | 25% |
Queen of the Wild is the first Expedition skill and provides the defensive chance effect. Feral Protection is the Attack increase. Their names can be easy to mix up, so identify the slot and effect together before choosing an upgrade. Call of the Wild raises all-troop damage; its effect does not require the target to be a beast.
The distinction between Attack and damage matters here. Feral Protection improves an attribute, while Call of the Wild modifies damage dealt. They should not be described as one combined percentage of extra damage. Likewise, Rage Response belongs to Natalia herself in hero combat, rather than adding a stacking troop buff to every march she joins.
The video covers Natalia in full: her skills, her exclusive gear and how she compares with other Infantry heroes.
Ursus Strength Talent
Ursus Strength raises Attack and Defense for all troops, including marches that do not contain Natalia. It is a separate talent, available from her first star, rather than a fourth regular Expedition skill. That distinction explains why a roster can retain a benefit from her while another Infantry hero leads its main march.
| Talent level | Attack | Defense |
|---|---|---|
| 1 | 2% | 2% |
| 2 | 4% | 4% |
| 3 | 6% | 6% |
| 4 | 8% | 8% |
| 5 | 10% | 10% |
Use the talent table to identify the actual next benefit rather than treating recruitment as the maximum bonus. Natalia's regular skills and her equipment still need their own development. A passive troop improvement does not by itself make her your best Arena frontliner, and it does not replace a damage skill requested by an alliance rally leader.
Gale Force Equipment
Gale Force carries Unity for Natalia's own damage and Invincibles for rally troop Lethality. These are the two exclusive equipment effects, developed with the item rather than automatically gained as two five-star talents. If hero combat is your priority, Unity answers a different need from the rally attribute provided by Invincibles.
| Exclusive skill | Effect | Skill level 5 |
|---|---|---|
| Unity | Increases Natalia's damage dealt. | 30% |
| Invincibles | Increases Rally Troops' Lethality. | 15% |
Check the in-game upgrade panel for the widget price of the next step. The long-term gear plan and the immediate purchase are different decisions, especially when you only need the next effect level. The gear planning page covers this separate system; hero shards should remain in the star budget instead of being confused with widgets.
| Maximum base stat | Value |
|---|---|
| Exploration Attack | 1,873 |
| Exploration Defense | 2,220 |
| Exploration Health | 36,630 |
| Expedition Attack | 200.16% |
| Expedition Defense | 200.16% |
Her maximum Exploration Health is a personal battle attribute, while the Expedition percentages describe troop attributes. These figures offer context for a developed Natalia, not a forecast for an account that has only just recruited her. Judge the current formation with its real equipment and skills before relying on the maximum-stat ceiling.
Natalia vs Jeronimo
Jeronimo is the more demanding spending comparison in early Infantry discussions. Guides position Natalia as a cheaper alternative, while recommending a damage-oriented joiner such as Jeronimo for offensive joining. Choose the budget and role first, then compare the developed versions your account can actually sustain.
A leader example places Natalia with Molly and Alonso in Generation 2; a Generation 3 example replaces Molly with Mia. Those are rally leader teams. They do not override the separate first-skill rule when Natalia is sent into another player's rally.
Natalia vs Sergey
Sergey is the accessible defensive Infantry alternative. If Natalia's dedicated shards are out of reach, guides recommend comparing Sergey or Flint before spending more. A complete current formation is a more useful goal than owning a rare hero whose next necessary upgrade has no affordable route.
Frequently Asked Questions
Can Natalia use Mythic General Hero Shards?
No. Natalia is excluded from Mythic General Hero Shards, so a generic reserve cannot complete her ascension. Recruit her with 10 dedicated shards and plan future stars around Natalia-specific rewards or offers. First Purchase and VIP Packs are the established access routes; review the current offer before committing to a longer upgrade plan.
Does Natalia work without being deployed?
Her Ursus Strength talent grants Attack and Defense to all troops even when she is absent from the march. Its listed progression runs from 2% to 10% for each attribute over five talent levels. This roster-wide benefit is separate from her Expedition skills and from Gale Force's equipment effects.
Is Natalia worth it for a small spender?
Guides describe Natalia as a cheaper spending alternative to Jeronimo, but accessibility still matters. A first unlock is not a plan for finishing her stars. Decide what Natalia-specific shards you can obtain before buying into her development; a more accessible Sergey or Flint may serve your account better when Natalia would remain underdeveloped.
Is Natalia a good first Bear Hunt joiner?
Her first Expedition skill is Queen of the Wild, a chance to reduce incoming troop damage. For offensive rally joining, guides prefer an approved damage hero such as Jessie or Jeronimo. Natalia can appear in a rally leader lineup without being the correct first-slot contribution when she joins another player's attack.
Does Call of the Wild only affect beasts?
Call of the Wild increases damage dealt by all troops, reaching 25% at its final skill level. Its effect is not restricted to beast rallies. The skill's wild-beast theme describes Natalia's identity, but the troop bonus applies according to the actual effect rather than the story implied by its name.
Read Next
Compare the rest of the hero tier list and plan future replacements with the hero generation timeline.