Whiteout Survival Pets
Pets open when your Furnace reaches level 18 and your server is old enough, and every pet brings an active skill, a troop Attack and Defense bonus and a level cap between 50 and 100. Below you get a table of 14 pets with their skills and values, the server day each one opens, Pet Food and advancement costs, refine limits and the order players level them in. Checked in November 2026.
Whiteout Survival Pets List
Pets fall into two groups. Development pets, such as Cave Hyena, Arctic Wolf, Musk Ox, Giant Tapir and Giant Elk, give a one-off boost to your city or your marches. Combat pets, such as Titan Roc, Cave Lion and Iron Rhino, raise troop stats for two hours when you use their skill. Every pet also adds a permanent troop Attack and Defense bonus from its level, and its skill grows at each advancement milestone.
| Pet | Skill | What it does | Skill values | Lasts | Server day |
|---|---|---|---|---|---|
| Cave Hyena | Builder's Aide | Raises Construction Speed for 5 minutes | +5% to +15% | 5 min | 25 to 55 |
| Arctic Wolf | Arctic Embrace | Restores Chief Stamina instantly | +35 to +60 Stamina | instant | 25 to 55 |
| Musk Ox | Burden Bearer | Completes gathering instantly on the next wilderness resource tile you reach | cooldown 35h down to 15h | instant | 25 to 55 |
| Giant Tapir | Natural Intuition | Finds Pet Food instantly | +300 to +1,500, or +200 to +500, Pet Food | instant | 50 to 91 |
| Titan Roc | Razorbeak | Lowers enemy troop Health | -1.5% to -5% Health, or up to -10% Defense | 2 h | 50 to 91 |
| Giant Elk | Mystical Finding | Unearths an item lost on the Tundra | cooldown 51h down to 23h | instant | 70 to 143 |
| Snow Leopard | Lightning Raid | Raises March Speed and lowers enemy Lethality | +15% to +30% March Speed, -1.5% to -5% Lethality | 2 h | 70 to 143 |
| Cave Lion | Feral Anthem | Raises all troop Attack | +2.5% to +10% | 2 h | 130 to 200 |
| Snow Ape | Tumbling Power | Raises Squad Capacity | +1,500 to +15,000 | 2 h | 130 to 200 |
| Iron Rhino | Rallying Beasts | Raises Rally Capacity | +60,000 to +150,000 | 2 h | 195 to 280 |
| Saber-tooth Tiger | Apex Assault | Raises troop Lethality | +2.5% to +10% | 2 h | 195 to 280 |
| Mammoth | Hardened Skin | Raises troop Defense | +2.5% to +10% | 2 h | 270 to 370 |
| Frost Gorilla | Earthbound Vigor | Raises troop Health | +2.5% to +10% | 2 h | 270 to 370 |
| Frostscale Chameleon | Fogbreath | Lowers enemy troop Defense | -2.5% to -10% | 2 h | 360 to 450 |
Where a skill cell shows two value ranges, guides print different numbers for the same skill, and the skill screen of the pet in your game shows the exact ones. The server day column shows the lowest and the highest day that guides give for a pet to reach your state. The cooldown of a development skill at its top level is 23 hours for Cave Hyena, Arctic Wolf, Giant Tapir and Giant Elk, and Musk Ox drops to 15 hours.
When Pets Unlock
The pet system has two gates: your Furnace has to reach level 18, and your server has to be open for a set number of days. A Furnace at level 18 alone is not enough in a young state. Guides give the opening day as day 25, day 55 or day 60, so the quickest check is the Beast Cage building in your city. The Furnace guide covers the upgrade requirements for every level up to 18.
The first wave of pets reaches a state between day 25 and day 55. Later pets follow in waves, and the last of the 14, Frostscale Chameleon, is listed between day 360 and day 450. A character in an older state can find the whole roster already waiting in the Beast Cage.
The video compares the pets on their own screens, from the Giant Elk and Snow Ape to the Cave Hyena and Arctic Wolf, and explains which one to upgrade first.
Beast Cage: Taming and Feeding
The Beast Cage is where captured Wilderness beasts are tamed and developed. You can keep one pet of each kind. Each pet can be tamed and fed 2 times a day, and the attempts come back only with time. Taming by riding is limited to 2 attempts per beast per day.
Different pet skills can be active at the same time, so a Construction Speed skill and a combat skill do not cancel each other. Guides place the first skill level either at pet level 1 or at pet level 10 after the first advancement, and the pet screen tells you which one applies to your account.
Pet Max Level and Upgrade Chart
A pet gains levels with Pet Food, and at every tenth level it needs advancement with Taming Manuals. From level 30 the advancement also takes Energizing Potions, and from level 50 it takes Strengthening Serums. The table adds the whole route from level 1 to the cap, grouped by pets that share the same costs.
| Max level | Pets | Pet Food | Taming Manuals | Energizing Potions | Strengthening Serums | Troop Attack and Defense at max |
|---|---|---|---|---|---|---|
| 50 | Cave Hyena | 28,875 | 240 | 60 | 10 | 5.02% each |
| 60 | Arctic Wolf, Musk Ox | 83,770 | 515 | 110 | 30 | 10.06% each |
| 70 | Giant Tapir, Titan Roc | 188,955 | 860 | 190 | 70 | 15.08% each |
| 80 | Giant Elk, Snow Leopard | 360,420 | 1,440 | 290 | 130 | 21.78% each |
| 100 | Cave Lion, Snow Ape, Iron Rhino, Saber-tooth Tiger, Mammoth, Frost Gorilla, Frostscale Chameleon | 834,625 | 2,990 | 600 | 310 | 33.52% each |
The cost of the same step grows with the pet: reaching level 50 takes 28,875 Pet Food on Cave Hyena, while the same level costs far more on a level 100 pet. The costs below are the advancement milestones for each group, with the Pet Food already spent on the way and the troop bonus you hold after advancing.
Level 50 pets: Cave Hyena
| Advance at level | Pet Food so far | Taming Manuals | Energizing Potions | Strengthening Serums | Troop Attack and Defense after |
|---|---|---|---|---|---|
| 10 | 1,715 | 15 | - | - | 0.92% each |
| 20 | 4,895 | 30 | - | - | 1.85% each |
| 30 | 9,905 | 45 | 10 | - | 2.87% each |
| 40 | 17,565 | 60 | 20 | - | 3.9% each |
| 50 | 28,875 | 90 | 30 | 10 | 5.02% each |
Level 60 pets: Arctic Wolf, Musk Ox
| Advance at level | Pet Food so far | Taming Manuals | Energizing Potions | Strengthening Serums | Troop Attack and Defense after |
|---|---|---|---|---|---|
| 10 | 2,530 | 20 | - | - | 1.51% each |
| 20 | 7,890 | 40 | - | - | 3.02% each |
| 30 | 16,910 | 60 | 10 | - | 4.69% each |
| 40 | 31,230 | 90 | 20 | - | 6.37% each |
| 50 | 52,850 | 130 | 30 | 10 | 8.21% each |
| 60 | 83,770 | 175 | 50 | 20 | 10.06% each |
Level 70 pets: Giant Tapir, Titan Roc
| Advance at level | Pet Food so far | Taming Manuals | Energizing Potions | Strengthening Serums | Troop Attack and Defense after |
|---|---|---|---|---|---|
| 10 | 3,795 | 25 | - | - | 1.92% each |
| 20 | 11,835 | 50 | - | - | 3.83% each |
| 30 | 25,365 | 75 | 10 | - | 5.95% each |
| 40 | 46,845 | 100 | 20 | - | 8.08% each |
| 50 | 79,275 | 155 | 30 | 10 | 10.42% each |
| 60 | 125,655 | 200 | 50 | 20 | 12.74% each |
| 70 | 188,955 | 255 | 80 | 40 | 15.08% each |
Level 80 pets: Giant Elk, Snow Leopard
| Advance at level | Pet Food so far | Taming Manuals | Energizing Potions | Strengthening Serums | Troop Attack and Defense after |
|---|---|---|---|---|---|
| 10 | 5,060 | 30 | - | - | 2.37% each |
| 20 | 15,780 | 60 | - | - | 4.75% each |
| 30 | 33,820 | 95 | 10 | - | 7.38% each |
| 40 | 62,460 | 125 | 20 | - | 10.01% each |
| 50 | 105,700 | 190 | 30 | 10 | 12.89% each |
| 60 | 167,540 | 250 | 50 | 20 | 15.77% each |
| 70 | 251,940 | 310 | 80 | 40 | 18.65% each |
| 80 | 360,420 | 380 | 100 | 60 | 21.78% each |
Level 100 pets: Cave Lion, Snow Ape, Iron Rhino, Saber-tooth Tiger, Mammoth, Frost Gorilla, Frostscale Chameleon
| Advance at level | Pet Food so far | Taming Manuals | Energizing Potions | Strengthening Serums | Troop Attack and Defense after |
|---|---|---|---|---|---|
| 10 | 6,325 | 35 | - | - | 2.86% each |
| 20 | 19,725 | 70 | - | - | 5.7% each |
| 30 | 42,275 | 110 | 15 | - | 8.85% each |
| 40 | 78,075 | 145 | 35 | - | 11.99% each |
| 50 | 132,125 | 220 | 50 | 10 | 15.44% each |
| 60 | 209,425 | 290 | 65 | 20 | 18.88% each |
| 70 | 314,925 | 365 | 85 | 40 | 22.32% each |
| 80 | 450,525 | 440 | 100 | 60 | 26.05% each |
| 90 | 622,525 | 585 | 115 | 80 | 29.78% each |
| 100 | 834,625 | 730 | 135 | 100 | 33.52% each |
Pet Refine and Materials
Refinement is separate from leveling. Each pet has 6 secondary stats, one Lethality and one Health value for each troop type, and refining rerolls them with random values. You see a preview before anything changes, so you can reject a bad roll, and once a stat quality has been upgraded, further refinement cannot lower it.
| Item | Used for |
|---|---|
| Pet Food | Leveling a pet |
| Common Wild Mark | Pet refinement |
| Advanced Wild Mark | Advanced pet refinement |
| Taming Manual | Advancement at every tenth level |
| Energizing Potion | Extra item for advancement |
| Strengthening Serum | Extra item for advancement |
The refine cap per stat rises with the pet, so a higher pet is worth more Wild Marks.
| Pet | Max level | Refine cap per stat |
|---|---|---|
| Cave Hyena | 50 | 6.7% |
| Arctic Wolf | 60 | 13.41% |
| Musk Ox | 60 | 13.41% |
| Giant Tapir | 70 | 20.11% |
| Titan Roc | 70 | 20.11% |
| Giant Elk | 80 | 29.05% |
| Snow Leopard | 80 | 29.05% |
| Cave Lion | 100 | 44.69% |
| Snow Ape | 100 | 44.69% |
| Iron Rhino | 100 | 49.16% |
| Saber-tooth Tiger | 100 | 49.16% |
| Mammoth | 100 | 49.16% |
| Frost Gorilla | 100 | 49.16% |
| Frostscale Chameleon | 100 | 58.1% |
Pet Tier List
One tier list ranks pets by combat value. Utility pets rank low in it, but that is no reason to ignore the city and gathering benefits they bring, which the combat tiers do not measure.
| Tier | Pets |
|---|---|
| S | Iron Rhino, Snow Ape, Cave Lion, Saber-tooth Tiger, Frostscale Chameleon |
| A | Frost Gorilla, Mammoth, Snow Leopard, Titan Roc |
| B | Cave Hyena, Musk Ox, Arctic Wolf, Giant Tapir, Giant Elk |
Frost Gorilla is ranked A in one list and S in another, which shows how close the top two tiers are. The seven level 100 pets share the same costs, so the choice between them is about the effect you need: Cave Lion and Saber-tooth Tiger raise troop damage, Snow Ape adds Squad Capacity, Iron Rhino adds Rally Capacity for the rally leader, and Mammoth and Frost Gorilla raise Defense and Health. For battle plans that use them, see the Bear Hunt guide and the troops guide.
Which Pet to Level First
There are two common plans, and both are used by strong accounts. The first develops daily economy pets, including Arctic Wolf and Giant Tapir, before heavy spending on combat pets. The second raises utility pets only far enough to open the combat pets, then puts Pet Food into combat. Treat the choice as role dependent: a builder who needs Construction Speed gets more from the economy plan, a rally player more from the combat plan.
- Cave Hyena. Raises Construction Speed for 5 minutes, +5% to +15%.
- Arctic Wolf. Restores Chief Stamina instantly, +35 to +60 Stamina.
- Musk Ox. Completes gathering instantly on the next wilderness resource tile you reach, cooldown 35h down to 15h.
- Giant Tapir. Finds Pet Food instantly, +300 to +1,500, or +200 to +500, Pet Food.
- Combat pets. 9 pets raise troop stats for two hours per use, so use their skills just before an important event, not at random.
The beginner guide shows where pets fit in the first days, and the resources guide covers the Meat, Wood, Coal and Iron your city needs while Pet Food goes to the Beast Cage. Experts can also help pets: Justus adds extra daily Pet Adventure attempts, and the experts guide explains how to unlock him.
Frequently Asked Questions
When do pets unlock in Whiteout Survival?
The pet system asks for Furnace level 18 plus a server that has been open long enough. Guides give the opening day of the pet system as day 25, day 55 or day 60, so it falls between day 25 and day 60. If the Beast Cage is locked in your state, check the Furnace level first and the server age second.
How many pets are there in Whiteout Survival?
The table on this page holds 14 pets you can capture and raise, from Cave Hyena to Frostscale Chameleon. Guides count between 12 and 15 pets. Every pet on this page has its own skill, level cap and cost table.
What is the max level of a pet?
It depends on the pet. Cave Hyena stops at level 50, Arctic Wolf and Musk Ox at 60, Giant Tapir and Titan Roc at 70, Giant Elk and Snow Leopard at 80, and the seven newest pets at level 100. A level 100 pet gives 33.52% troop Attack and Defense after its last advancement.
How much Pet Food does it take to max a pet?
A level 50 pet needs 28,875 Pet Food, a level 60 pet 83,770, and a level 100 pet 834,625. The level 100 route also takes 2,990 Taming Manuals, 600 Energizing Potions and 310 Strengthening Serums for the advancement steps.
What does pet refine do?
Refinement rerolls the 6 secondary stats of a pet: Lethality and Health for Infantry, Lancers and Marksmen. You can preview a new roll and reject it, and once a stat quality has been upgraded, later refinements cannot lower it. The cap per stat grows with the pet, from 6.7% on Cave Hyena to 58.1% on Frostscale Chameleon.
Which pet should I level first?
Level the early pets in the list first, Cave Hyena, Arctic Wolf and Musk Ox, and keep the skill of Giant Tapir running for Pet Food. One school levels daily economy pets such as Arctic Wolf and Giant Tapir before heavy combat spending, and another unlocks combat pets early and raises utility pets only far enough to open them. Pick by role: builders and gatherers favor economy, rally and Bear Hunt players favor combat.
Read Next
Plan your Furnace for level 18 with the Furnace guide, pick up your first pets with the beginner guide, or see which Experts support your account in the experts guide. More systems are covered on the guides page.