Whiteout Survival Calculator

Published: 2026-11-09

This Whiteout Survival calculator works out three things: how many Hero Shards a hero needs for each star, how much of your Meat, Wood, Coal and Iron the Storehouse protects at your level, and how many resources an alliance exchange costs. Type your numbers into the forms below, and the tables under each form show the figures the result comes from. Checked in November 2026.

Hero Shard Calculator

Pick the stars your hero has now, the stars you want and how many shards you already hold. The calculator adds up the cost of every star in between and tells you how many shards are still missing. A hero you have not recruited yet needs its recruitment shards first, so choose that cost in the last field.

Eugene's recruitment window asks for 10 shards, Jeronimo's for 20 and Jessie's for 40, so check the number in the hero's own window and pick the matching option. After recruitment, every star costs the same number of shards whatever the hero's rarity or generation.

StarCost of six upgrade stepsShards for this starRunning total after recruit
11, 1, 2, 2, 2, 21010
25, 5, 5, 5, 5, 154050
315, 15, 15, 15, 15, 40115165
440, 40, 40, 40, 40, 100300465
5100, 100, 100, 100, 100, 1006001,065

Each star is bought in six small steps, and the table lists them in order. The fifth star alone needs 600 shards, while the first four together need 465. Where those shards come from and which heroes deserve them first is covered in the hero leveling guide, and the generations page shows which heroes belong to which generation.

HeroRecruitment shardsTotal from locked to 5 stars
Eugene101,075
Jeronimo201,085
Jessie401,105
Whiteout Survival Storehouse window at level 30 with a Storehouse Capacity of 120M and the Protected Resources list: 120M Meat and Wood, 24M Coal and 6M Iron

Storehouse Calculator

The Storehouse unlocks at Furnace level 9 and protects part of your Meat, Wood, Coal and Iron when another Chief attacks your city. Its capacity is a protection limit, not a bin: you can keep gathering past it, but resources above the limit can be plundered. Secured Resources, which come from the buildings in your inner city, cannot be plundered at all, and unopened resource items in your Backpack are not exposed either.

Where the guides list two different capacities for the same level, the result shows both as a range: the real protection is between the two numbers, and the Storehouse window in your city shows the exact one. Coal protection is about 5 times smaller than the Meat and Wood figure, and Iron protection about 20 times smaller. For example, a level 15 Storehouse protects 3,200,000 Meat and Wood, about 640,000 Coal and about 160,000 Iron.

The second form works backwards. Enter the amount of Meat or Wood you usually hold, and it names the Storehouse level that covers it.

LevelMeat and Wood protectedCoal protectedIron protected
15,000 to 100,0001,000 to 20,000250 to 5,000
210,000 to 150,0002,000 to 30,000500 to 7,500
315,000 to 200,0003,000 to 40,000750 to 10,000
420,000 to 250,0004,000 to 50,0001,000 to 12,500
525,000 to 300,0005,000 to 60,0001,250 to 15,000
630,000 to 350,0006,000 to 70,0001,500 to 17,500
745,000 to 400,0009,000 to 80,0002,250 to 20,000
865,000 to 550,00013,000 to 110,0003,250 to 27,500
9120,000 to 700,00024,000 to 140,0006,000 to 35,000
10200,000 to 900,00040,000 to 180,00010,000 to 45,000
11400,000 to 1,200,00080,000 to 240,00020,000 to 60,000
12800,000 to 1,400,000160,000 to 280,00040,000 to 70,000
131,200,000 to 1,600,000240,000 to 320,00060,000 to 80,000
141,900,000 to 2,000,000380,000 to 400,00095,000 to 100,000
153,200,000640,000160,000
164,600,000 to 4,900,000920,000 to 980,000230,000 to 245,000
176,000,0001,200,000300,000
187,500,0001,500,000375,000
198,600,000 to 9,000,0001,720,000 to 1,800,000430,000 to 450,000
2010,000,0002,000,000500,000
2112,500,000 to 13,000,0002,500,000 to 2,600,000625,000 to 650,000
2215,000,000 to 16,000,0003,000,000 to 3,200,000750,000 to 800,000
2320,000,0004,000,0001,000,000
2425,000,000 to 30,000,0005,000,000 to 6,000,0001,250,000 to 1,500,000
2535,000,000 to 40,000,0007,000,000 to 8,000,0001,750,000 to 2,000,000
2645,000,000 to 50,000,0009,000,000 to 10,000,0002,250,000 to 2,500,000
2760,000,00012,000,0003,000,000
2875,000,00015,000,0003,750,000
29100,000,00020,000,0005,000,000
30120,000,00024,000,0006,000,000

The top of the table is a level 30 Storehouse with 120,000,000 protected Meat and Wood, and a level 20 building already covers 10,000,000. Upgrade costs and build times for the Storehouse are in the buildings guide, and the Furnace level each upgrade needs is in the Furnace guide.

Resource Exchange Calculator

Resource Exchange lives in the Alliance menu under Territory. It spends resources held by the alliance, not the Meat, Wood, Coal and Iron in your own city, and it opens at about 45 days of State age. The daily limit is 100,000 resources, so a big exchange is split over several days. Choose what you want to give, what you want to receive and the amount you need to receive.

A rate of 4 to 1 means you give 4 units to receive 1. The table lists every rate the exchange offers. For 5,000 Iron the calculator shows 20,000 Coal, which is a fifth of the daily limit, so the exchange fits into one day.

You giveYou receiveRate (give to receive)
MeatWood2 to 1
WoodMeat2 to 1
MeatCoal4 to 1
WoodCoal4 to 1
MeatIron8 to 1
WoodIron8 to 1
CoalMeat1 to 1
CoalWood1 to 1
CoalIron4 to 1
IronMeat1 to 2
IronWood1 to 2
IronCoal1 to 1

Meat and Wood each have 3 exits, and both turn into Coal at 4 to 1 and into Iron at 8 to 1. Coal trades 1 to 1 for Meat or Wood and reaches Iron at 4 to 1. Going the other way, 1 Iron gives back only 2 Meat, 2 Wood or 1 Coal. Resource planning for the whole city is in the resources guide, and alliance rules are in the alliance guide.

Common Mistakes With the Numbers

Secured Resources Video

The video explains the Resources Overview window: which resources are secured and cannot be taken, which ones the Storehouse protects up to its limit, and how resource chests in the backpack count.

Whiteout Survival secured and non-secured resources: the Resources Overview, Storehouse protection and resource chests
Video: Whiteout Survival secured and non-secured resources: the Resources Overview, Storehouse protection and resource chests

Frequently Asked Questions

How many Hero Shards does a hero need to reach 5 stars?

After recruitment, going from 0 to 5 stars costs 1,065 Hero Shards: 10 for the first star, 40 for the second, 115 for the third, 300 for the fourth and 600 for the fifth. With the 10 shards Eugene needs to recruit, the total is 1,075. Jeronimo needs 20 to recruit and Jessie 40, which makes their totals 1,085 and 1,105.

How much does the Storehouse protect at level 20?

A level 20 Storehouse protects 10,000,000 Meat and 10,000,000 Wood. Coal protection is about one fifth of that, 2,000,000, and Iron is about one twentieth, 500,000. Anything above these amounts can be plundered unless it counts as a Secured Resource. The Storehouse unlocks at Furnace level 9.

Where do I find Resource Exchange in Whiteout Survival?

Open the Alliance menu, go to Territory and tap Resource Exchange. It spends resources held by the alliance, not the resources in your own city, and it opens at about 45 days of State age. The daily limit is 100,000 resources, so a large exchange can take several days.

Can I exchange resources back without losing any?

No. The rates are not symmetrical: 8 Meat buy 1 Iron, but 1 Iron turns back into only 2 Meat. Coal is the cheapest way to Iron, with a rate of 4 to 1, so a round trip always leaves you with fewer resources than you started with.

Is there a Whiteout Survival building calculator on this page?

No. This page covers Hero Shards, Storehouse protection and resource exchange. For building levels, costs and Furnace requirements, open the buildings guide, and use the Furnace guide to see what each Furnace level unlocks.

Read Next

Collect more shards with the Whiteout Survival gift codes, pick who to promote from the tier list, or look at the materials that go into Chief Charms and the State Transfer guide, where Storehouse protection decides how many resources you keep.